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Wired Exclusive Interview with Will Wright on Spore
Posted May 20, 2005, 12:54 PM ET by Vladimir Cole
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Spores the buzzed-about game of the moment. Wired news interviews its creator, Will Wright, the man behind the
best-selling PC game franchise The Sims. Wired didnt score any new screenshots, but the questions theyve
asked Wright elicit some interesting answers, including some great information about the technology behind the game:
And that is what gives the content high compressibility, because every piece of content can be defined
parametrically. Every piece of content has, in essence, a genome, which we can now transport across the net very
cheaply, because its so small, or put a database on your hard drive that has 1,000 creatures and occupies a very small
amount of space.
Wright also lets on that he plans to bring a version of Spore to handheld gaming systems.
See the rest of the Joystiq spore coverage .
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Reader Comments
Posted May 20, 2005, 8:45 PM ET by Joey Geraci
I don't want to nitpick here, but he brings up a potential idea of a way he could bring the Spore concept to a handheld system, that is far and away from saying that they are thinking of developing a handheld version, or that they will actually create that version.
Posted May 21, 2005, 2:02 AM ET by Percy
This is a really good article. I was never into The Sims or anything, but Spore is looking extremely cool. I can't wait to find out more about it.
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